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During their turn, a player may perform any two of the four possible types of actions:\u003c\/p\u003e \u003col\u003e \u003cli\u003ePlace a settlement tile in the staging area on their player board.\u003c\/li\u003e \u003cli\u003ePlace a settlement tile from the staging area of their player board to a space on their player board.\u003c\/li\u003e \u003cli\u003eDeliver goods with a number matching one of their dice.\u003c\/li\u003e \u003cli\u003eTake worker tokens that allow the player to adjust the roll of their dice.\u003c\/li\u003e \u003c\/ol\u003e \u003cp\u003eEach settlement tile offers a benefit: additional actions, additional money, advancement on the turn order track, more goods tiles, die roll adjustment or victory points. Bonus victory points are awarded for filling a region with settlement tiles.\u003c\/p\u003e \u003cp\u003eThe game ends when the last player finishes their turn of the fifth round of the fifth phase. 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The Capitalist class controls the companies. The Middle class combines elements from both the Working class and the Capitalist. It has workers who can work in the Capitalist's companies but it can also build companies of its own, yet smaller. Finally the State is trying to keep everyone happy, providing benefits and subsidies when needed but trying also to maintain a steady income through taxes to avoid going into debt.\u003c\/p\u003e \u003cp\u003eWhile players have their own separate goals, they are all limited by a series of policies that affect most of their actions, like Taxation, Labor Market, Foreign Trade etc. Voting on those policies and using their influence to change them is also very important. Through careful planning, strategic actions and political maneuvering, you will do your best to increase the power of your class and carry out your agenda. 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