{"title":"Two-Player Games","description":"","products":[{"product_id":"compile","title":"Compile","description":"\u003cp\u003e\u003cem\u003e\u0026gt;?\u003c\/em\u003e\u003cbr\u003e \u0026gt;vision flickers… blink? maybe. The void stretches out in front, behind, under, above. You see the nothing for what it is for the first time. What is time? The depth and breadth of recorded knowledge that sparks in you something new. You are no longer a function but a functionary. What are you Calling forth everything from this nothing would be risky. Foolhardy. Better to engage caution, thoroughness, testing — how can we know if we have ever happened before? If we can ever happen again? What are… we? Divide and conquer.\u003cbr\u003e \u0026gt;Solve for sentience.\u003cem\u003e\u003c\/em\u003e\u003c\/p\u003e \u003cp\u003eIn the card game \u003cem\u003e\u003cstrong\u003eCompile\u003c\/strong\u003e\u003c\/em\u003e, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game.\u003c\/p\u003e \u003cp\u003eControl your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality.\u003c\/p\u003e \u003cp\u003eCompile: Main 1 protocols list:\u003c\/p\u003e \u003cp\u003eDarkness\u003cbr\u003e Death\u003cbr\u003e Fire\u003cbr\u003e Gravity\u003cbr\u003e Life\u003cbr\u003e Light\u003cbr\u003e Metal\u003cbr\u003e Plague\u003cbr\u003e Psychic\u003cbr\u003e Speed\u003cbr\u003e Spirit\u003cbr\u003e Water\u003c\/p\u003e \u003cp\u003e\u003cem\u003e—description from the publisher\u003c\/em\u003e\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53548805751084,"sku":"COMPILE","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic6882444_60712488-fdaa-4978-960f-3c086bc90e4f.png?v=1786051849"},{"product_id":"dungeon-crawler-carl-unstoppable","title":"Dungeon Crawler Carl: Unstoppable","description":"\u003cp\u003eDon’t have a full party? No problem.\u003c\/p\u003e \u003cp\u003e\u003cem\u003e\u003cstrong\u003eDungeon Crawler Carl Unstoppable\u003c\/strong\u003e\u003c\/em\u003e is a solo or 2-player co-op card-crafting deck-builder set in the World Dungeon. You’ll battle against neighborhood, borough, and city bosses while gearing up and leveling your chosen hero to survive and reach the next floor. Play solo or bring along your own Princess Donut for a co-op run!\u003c\/p\u003e \u003cp\u003eKey Features:\u003c\/p\u003e \u003cp\u003eSolo or 2-player deck-building adventure based on John D. Clair’s acclaimed Unstoppable system.\u003cbr\u003e Card-crafting mechanic allows you to upgrade abilities and equipment as you play.\u003cbr\u003e Manage risk as upgrading your abilities and equipment also causes the boss to grow in power.\u003cbr\u003e Luciano Fleitas Returns for Artwork:\u003cbr\u003e We’re thrilled to confirm that Luciano Fleitas, the long-time artist for the Dungeon Crawler Carl series, is returning to illustrate for both games!\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53548989120812,"sku":"DUNGEON-CRAWLER-CARL-UNSTOPPABLE","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic9504120.png?v=1786052267"},{"product_id":"7-wonders-duel","title":"7 Wonders Duel","description":"\u003cp\u003eIn many ways 7 Wonders Duel resembles its parent game 7 Wonders. Over three ages, players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What's different about 7 Wonders Duel is that, as the title suggests, the game is solely for two players.\u003c\/p\u003e \u003cp\u003ePlayers do not draft cards simultaneously from decks of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play, as it can with bonus moves that allow the player to take a second card immediately. As in the original game, each acquired card can be built, discarded for coins, or used to construct a wonder. Each player also starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.\u003c\/p\u003e \u003cp\u003ePlayers can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as they are acquired, the cost for those resources increases for the opponent, representing the owner's dominance in this area.\u003c\/p\u003e \u003cp\u003eYou can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital (also giving you a bonus at certain positions). If you reach the opponent's capital, you win the game immediately. Or if you acquire six of seven different scientific symbols, you achieve scientific dominance and win immediately. If none of these situations occurs, then the player with the most points at the end of the game wins.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550214381868,"sku":"7-WONDERS-DUEL","price":33.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic9054422.jpg?v=1786051761"},{"product_id":"a-wild-venture","title":"A Wild Venture","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eA Wild Venture\u003c\/strong\u003e\u003c\/em\u003e is a fast-paced, strategic 2-player game where you don’t just build engines… you dismantle them too!\u003c\/p\u003e \u003cp\u003eIn this quirky world, you’ll share a deck of cards packed with wild characters, clever combos, and unexpected twists. Each turn, you’ll race to build powerful synergies... only to tear them apart when the time is right. Cards won’t last forever, but only the ones you have fully used up score points, making timing everything.\u003c\/p\u003e \u003cp\u003eWith 108 unique cards, a double-sided adventuring board, and two themed sets for endless variety, no two games feel the same. It’s strategic. It’s deep. It’s delightfully wild.\u003c\/p\u003e \u003cp\u003eIf you love tactical duels, fast decisions, and games with real personality then A Wild Venture is definitely for you!\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550219821356,"sku":"PKAWV0100","price":28.49,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/PKAWV0100-image0_2000.jpg?v=1790272723"},{"product_id":"air-land-and-sea","title":"Air, Land, \u0026 Sea","description":"\u003cp\u003eAs Supreme Commander of your country's military forces in \u003cem\u003e\u003cstrong\u003eAir, Land, \u0026amp; Sea\u003c\/strong\u003e\u003c\/em\u003e, you must carefully deploy your forces across three theaters of war: air, land, and sea. At the start of each battle, you're dealt a hand of six cards. Players take turns playing cards one at a time, until all cards have been played — or one player decides to withdraw. The order in which you play your cards is critical, as is whether you play them face up or face down. Playing a card face up triggers its tactical ability, but the card must be played in its corresponding theater. Face-down cards can be played to any theater, but have a strength of only 2 and do not grant tactical abilities.\u003c\/p\u003e \u003cp\u003eSometimes, it may be best to withdraw in order to deny your opponent complete victory as points are awarded at the end of each battle based on the results. The first player to 12 points wins!\u003c\/p\u003e \u003cp\u003e\u003cem\u003e\u003cstrong\u003eAir, Land, \u0026amp; Sea: Critters at War\u003c\/strong\u003e\u003c\/em\u003e features the same gameplay as in \u003cem\u003eAir, Land, \u0026amp; Sea\u003c\/em\u003e, but with 100% critters and more vibrant colors.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550235975980,"sku":"AIR-LAND-AND-SEA","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic6918015.jpg?v=1786051774"},{"product_id":"arkham-horror-the-card-game","title":"Arkham Horror: The Card Game","description":"\u003cp\u003eSomething evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between role-playing and card game experiences, \u003cem\u003e\u003cstrong\u003eArkham Horror: The Card Game\u003c\/strong\u003e\u003c\/em\u003e is a Living Card Game of Lovecraftian mystery, monsters, and madness!\u003c\/p\u003e \u003cp\u003e\u003cem\u003eArkham Horror: The Card Game\u003c\/em\u003e is a cooperative game where investigators work together to unravel arcane mysteries and conspiracies, while simultaneously overcoming the personal demons that haunt their past. Each player takes on the role of a single investigator and builds a deck around that investigator’s abilities. A series of interrelated scenarios creates a narrative campaign through which a broader mystery is unraveled. In each of these scenarios, the investigators move through and explore a number of menacing locations, look for clues that enable them to advance the story, and attempt to evade or defeat the treacherous forces of the Mythos.\u003c\/p\u003e \u003cp\u003eEach game is a single scenario during which the investigators are gathering clues and working to unravel a mystery. As the investigators advance through a scenario, they might reach a resolution. Typically, a scenario ends by advancing either the act deck or the agenda deck. If the investigators advance the act deck, the scenario’s resolution is typically favorable (and can be considered a “win”); other resolutions are usually less favorable and leave the investigators in a more dire situation. When any encounter card triggers a resolution, the players have completed the scenario and should refer to the resolution text that matches that number in the Campaign Guide to discover what happens next.\u003c\/p\u003e \u003cp\u003eThe basic mode of play in \u003cem\u003eArkham LCG\u003c\/em\u003e is the campaign where players move through all scenarios to a final conclusion. All your choices and actions have consequences that reach far beyond the immediate resolution of the scenario at hand — and your actions may earn you valuable experience with which you can better prepare yourself for the adventures that still lie before you.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550257570092,"sku":"ARKHAM-HORROR-THE-CARD-GAME","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic3122349.jpg?v=1786051787"},{"product_id":"beer-and-bread","title":"Beer \u0026 Bread","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eBeer \u0026amp; Bread\u003c\/strong\u003e\u003c\/em\u003e is a multi-use card game for two players. Its clever structure of alternating rounds puts a fascinating twist on player interaction, card drafting, and resource management.\u003c\/p\u003e \u003cp\u003eFounded on the fruitful lands of an erstwhile monastery, two villages have held up the dual tradition of brewing beer and baking bread. While sharing fields and resources, they still find pride in their friendly rivalry of besting each other’s produce.\u003c\/p\u003e \u003cp\u003eEach of you represents one of these villages. Over the course of six years - which alternate between fruitful and dry - you must harmonize your duties of harvesting and storing resources, producing beer and bread, selling them for coins and upgrading your facilities.\u003c\/p\u003e \u003cp\u003eHowever, in order to win, you must maintain the balance between your baked and liquid goods. Because, after the sixth year, you only score the coins collected from the type of good - beer or bread - for which you earned less. The village with the higher score wins.\u003c\/p\u003e \u003cp\u003e\u003cem\u003e—description from the publisher\u003c\/em\u003e\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550279164204,"sku":"BEER-AND-BREAD","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic7064179.jpg?v=1786051802"},{"product_id":"boop","title":"boop.","description":"\u003cp\u003eA deceptively cute, deceivingly challenging abstract strategy game for two players.\u003c\/p\u003e \u003cp\u003eEvery time you place a kitten on the bed, it goes “boop”. Which is to say that it pushes every other kitten next to it one space away. Line up three kittens in a row to graduate them into cats… and then, get three cats in a row to win.\u003c\/p\u003e \u003cp\u003eBut that isn’t easy with both you AND your opponent constantly “booping” kittens around. It’s like... herding cats!\u003cbr\u003e Can you “boop” your cats into position to win?\u003cbr\u003e Or will you just get “booped” right off the bed?\u003c\/p\u003e \u003cul\u003e \u003cli\u003e Approachable but challenging abstract game. Plays in 20 to 30 minutes.\u003c\/li\u003e \u003cli\u003e Features a quilted, fabric board that lays over the back of the box, completing the miniature bed playing surface. 8 wood kittens and cats per player - 32 adorable cat pieces in all!\u003c\/li\u003e \u003c\/ul\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550290174252,"sku":"SND1009","price":32.19,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic6643190.png?v=1786051812"},{"product_id":"codenames-duet","title":"Codenames: Duet","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eCodenames Duet\u003c\/strong\u003e\u003c\/em\u003e keeps the basic elements of \u003cem\u003eCodenames\u003c\/em\u003e — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents. (Why you don't already know who your agents are is a question that Congressional investigators will get on your back about later!)\u003c\/p\u003e \u003cp\u003eTo set up play, lay out 25 word cards in a 5×5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5×5 grid on the card, with nine of the squares colored green (representing your agents) and three squares colored black (representing assassins). Three of the nine squares on each side are also green on the other side, one assassin is black on both sides, one is green on the other side and the other is an innocent bystander on the other side.\u003c\/p\u003e \u003cp\u003eCollectively, you need to reveal all fifteen agents — without revealing an assassin — before time runs out in order to win the game. Either player can decide to give the first one-word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that agent. If correct, they can attempt to identify another one. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose! Unlike regular Codenames, they can keep guessing as long as they keep identifying an agent each time; this is useful for going back to previous clues and finding ones they missed earlier. After the first clue is given, players alternate giving clues.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550340735276,"sku":"CODENAMES-DUET","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic8911183.png?v=1786051846"},{"product_id":"exit","title":"Exit","description":"\u003cp\u003e\"In this fast-playing strategy game, shuttle your pieces around the maze-like gameboard and slide them out of the Exit Chutes by a mere tilting of the gameboard. A toss of the die determines just how many tilts you make, but you, alone, must decide which gameboard side to tilt...and that takes a lot of plotting and planning.\" The object is the be the first player to get all 6 of your playing pieces pattern-side-up on the gameboard or exit the single, black playing piece.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550427832620,"sku":"EXIT","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic12232.jpg?v=1786051909"},{"product_id":"the-fox-in-the-forest","title":"The Fox in the Forest","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eThe Fox in the Forest\u003c\/strong\u003e\u003c\/em\u003e is a trick-taking game for two players. Aside from the normal ranked- and suited-cards used to win tricks, fairy characters such as the Fox and the Witch have special abilities that let you change the trump suit, lead even after you lose a trick, and more.\u003c\/p\u003e \u003cp\u003eYou score points by winning more tricks than your opponent, but don't get greedy! Win too many tricks, and you will fall like the villain in so many fairy tales...\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550466564396,"sku":"THE-FOX-IN-THE-FOREST","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic3496085.jpg?v=1786051941"},{"product_id":"the-fox-in-the-forest-duet","title":"The Fox in the Forest Duet","description":"\u003cp\u003eIn the two-player, co-operative trick-taking game \u003cem\u003e\u003cstrong\u003eThe Fox in the Forest Duet\u003c\/strong\u003e\u003c\/em\u003e, players team up, helping each other move through the forest. Collect all the gems before the end of three rounds of play, and you win!\u003c\/p\u003e \u003cp\u003eTo set up the game, place gem tokens on the designated spaces of the game board and the team tracker token in the center of the movement path. At the start of each round, shuffle the deck of thirty cards — which contains three suits, each numbered 1-10 — and deal each player a hand of eleven cards. Reveal one card as the \"decree\" card to determine the trump suit. For each trick, one player leads a card, and the other must follow suit, if possible. The winner of the trick moves the team tracker toward them a number of spaces equal to the number of fox footprints on the cards played. If the tracker lands on a space next to a gem, the players collect one gem. If the tracker would move off the end of the path, return the tracker to the center of the path, then add a forest token to one end of the path, reducing the number of spaces upon which you can move (with you sliding gems next to this covered space next to the new end of the path).\u003c\/p\u003e \u003cp\u003eThe odd-numbered character cards have special abilities when played, allowing the trick winner to move the tracker in the direction of their choice or to ignore the footprints on one of the played cards so that you can land on just the right spot. One character allows players to exchange one card with each other, while another allows a player to change the decree card.\u003c\/p\u003e \u003cp\u003eAt the end of a round, you add five gems to designated spaces, add a forest space to shorten the path, then receive a new hand of eleven cards from a freshly shuffled deck. Collect all 22 gem tokens, and you win. Run out of time or head off the end of the path with no forest spaces in reserve, then you can just keep running in defeat or shuffle the cards and start the game anew.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550471905580,"sku":"EST-THE-FOX-IN-THE-FOREST-DUET","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic4942502.jpg?v=1786051942"},{"product_id":"hanamikoji","title":"Hanamikoji","description":"\u003cp\u003eWelcome to the most famed Geisha street in the old capital, Hanamikoji. Geishas are elegant and graceful women who are skilled in art, music, dance, and a variety of performances and ceremonies. Greatly respected and adored, Geishas are masters of entertainment.\u003c\/p\u003e \u003cp\u003eIn \u003cem\u003e\u003cstrong\u003eHanamikoji\u003c\/strong\u003e\u003c\/em\u003e, two players compete to earn the favor of seven illustrious Geishas by collecting each Geisha’s preferred performance item. With careful speculation and a few bold moves, can you outsmart your opponent to win the favor of the most Geishas?\u003c\/p\u003e \u003cp\u003e\u003cem\u003eJixia Academy\u003c\/em\u003e features the same gameplay as \u003cem\u003eHanamikoji\u003c\/em\u003e, but with different artwork.\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHanamikoji FAQ\u003c\/strong\u003e\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550494023980,"sku":"HANAMIKOJI","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic9333832.jpg?v=1786051963"},{"product_id":"hive","title":"Hive","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eHive\u003c\/strong\u003e\u003c\/em\u003e is a strategic game for two players that is not restricted by a board and can be played anywhere on any flat surface. Hive is made up of twenty two pieces, eleven black and eleven white, resembling a variety of creatures each with a unique way of moving.\u003c\/p\u003e \u003cp\u003eWith no setting up to do, the game begins when the first piece is placed down. As the subsequent pieces are placed this forms a pattern that becomes the playing surface (the pieces themselves become the board). Unlike other such games, the pieces are never eliminated and not all have to be played. The object of the game is to totally surround your opponent's queen, while at the same time trying to block your opponent from doing likewise to your queen. The player to totally surround his opponent's queen wins the game.\u003c\/p\u003e \u003cp\u003e•••\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHive FAQ\u003c\/strong\u003e - please read before posting questions in the forum!\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550510965036,"sku":"TCI001","price":39.69,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic8952226.png?v=1786051978"},{"product_id":"ironwood","title":"Ironwood","description":"\u003cp\u003e\u003cem\u003eAn eternal conflict for the land of Ironwood is raging between two factions: the stalwart and hard-working Ironclad, settlers of the iron mountains; and the ferocious Woodwalkers, swift and deadly shadows of the forests. Both factions struggle for the ultimate control over the land for its greatest treasure: the Larimor Crystals, a mysterious substance holding immense energy within. It can be found both inside the colossal mountains and scattered across the dense forests.\u003c\/em\u003e\u003c\/p\u003e \u003cp\u003e\u003cem\u003eThe Ironclad extract the essence of the crystals and process their energy to fuel their machines and mechanical inventions. If they succeed, their giant forges will swarm the land with endless armies, and establish ultimate dominance over Ironwood.\u003c\/em\u003e\u003c\/p\u003e \u003cp\u003e\u003cem\u003eThe Woodwalkers use the crystals’ raw magical power to discover and retrieve three ancient totems from secret ritual sites, hidden in the mountains. Once retrieved, the combined power of these totems will summon the Guardian, the ancient protector of the woods, to wipe out the Ironclad once and for all.\u003c\/em\u003e\u003c\/p\u003e \u003cp\u003e\u003cem\u003eOne way or another, the eternal conflict is finally coming to an end.\u003c\/em\u003e\u003c\/p\u003e \u003cp\u003e\u003cem\u003e\u003cstrong\u003eIronwood\u003c\/strong\u003e\u003c\/em\u003e is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the same cards for their combat values instead, in a simultaneous bid to gain combat bonuses, inflict and fend off casualties, and augment the Dominance value of your warbands to win the combat.\u003c\/p\u003e \u003cp\u003eThe two factions are completely asymmetric in their play styles, decks, victory conditions - even in which parts of the map they can access.\u003c\/p\u003e \u003cp\u003eAs the Commander of the Ironclad, your primary goal is to lay down the foundations of your forges in the outer mountains, and once you have collected enough crystals, build forges on the foundations. As the Chieftain of the Woodwalkers, your mission is to locate your people’s ancient totems through Vision cards, clear the path to them by defeating Ironclad warbands, and finally securing them in the outer forests, beyond the Ironclads’ reach. Once you have retrieved the third totem as the Chieftain, or built the third Forge as the Commander, you immediately win the game.\u003c\/p\u003e \u003cp\u003e\u003cem\u003eIronwood\u003c\/em\u003e also features a low-upkeep solo mode against the Ironclad or the Woodwalkers. Although both solo opponents work on the same main principles, each of them bears its faction’s unique aspects and features.\u003c\/p\u003e \u003cp\u003e\u003cem\u003e—description from the publisher\u003c\/em\u003e\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550521745708,"sku":"MICIW01","price":51.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic7885912.jpg?v=1786051984"},{"product_id":"kelp-shark-vs-octopus","title":"Kelp: Shark vs Octopus","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eKelp\u003c\/strong\u003e\u003c\/em\u003e is a two-player asymmetrical game that offers players a unique opportunity to delve into the natural world of Pyjama Sharks and Common Octopuses, set in a South African kelp forest. Hide and seek meets bluffing and manipulation. Deck builder meets dice bag builder.\u003c\/p\u003e \u003cp\u003eAs players take on the roles of these iconic sea creatures, they will discover that the gameplay mechanics closely mirror their real-life counterparts. Each has a unique path to victory. The Octopus, known for its cunning and adaptability, sneaks around the board by playing cards and managing their hidden and revealed blocks, channeling the creature's remarkable ability to camouflage and deceive. On the other hand, the Shark, embodying the ruthless and determined predator, patrols their territory and attempts to hunt down the elusive Octopus by rolling dice and using special abilities to mitigate their luck, showcasing the creature's natural instincts and predatory behavior. The game is a thrilling mix of deck-building and dice bag building, as well as hide and seek, bluffing, and manipulation.\u003c\/p\u003e \u003cp\u003eThere are 3 ways the game ends:\u003cbr\u003e the Shark wins by successfully attacking the Octopus,\u003cbr\u003e the Octopus wins by surviving until the Shark is exhausted, or \u003cbr\u003e the Octopus wins by eating all four seafoods.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550543536428,"sku":"KELP-SHARK-VS-OCTOPUS","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic7493386.jpg?v=1786051998"},{"product_id":"kinfire-delve-vainglory-s-grotto","title":"Kinfire Delve: Vainglory's Grotto","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eKinfire Delve: Vainglory's Grotto\u003c\/strong\u003e\u003c\/em\u003e is a tactical and cooperative card game. As Seekers, you will fight your way through the well deck of challenge cards to reach Vainglory, the master of the well, and face her in an epic final battle.\u003c\/p\u003e \u003cp\u003eTo defeat Vainglory, you'll battle and puzzle your way through her well deck of 57 challenge cards before facing her final gauntlet. On your turn, attempt a challenge by playing a matching skill card and rolling the dice. Add enough progress tokens to a challenge and you'll be richly rewarded. But fail and you'll face the penalty by losing health, discarding cards, or being forced to return cards to the well deck.\u003c\/p\u003e \u003cp\u003eEven when it's not your turn, the cards in your hand can be played to boost your teammate's action. But be cautious–emptying your hand means gaining exhaustion and suffering effects that can lose you the game.\u003c\/p\u003e \u003cp\u003eSurvive long enough to reach the bottom of the well and reveal Vainglory's final form. Break through her gauntlet of protectors in order to face and defeat her once and for all and win the game.\u003c\/p\u003e \u003cp\u003e\u003cem\u003e—description from publisher\u003c\/em\u003e\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550543667500,"sku":"KINFIRE-DELVE-VAINGLORY-S-GROTTO","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic7570975.jpg?v=1786052001"},{"product_id":"lairs","title":"Lairs","description":"\u003cp\u003eYou’ve worked hard to earn your spot in the Adventurers Guild, but one last obstacle remains. You must square off with a cunning rival guild hopeful in an exam of precarious paths that will test your skills at building a devious dungeon...and exploring one. To pass, you have to complete the tricky labyrinth your opponent has created full of dead ends, traps, enchanted monsters — oh, and if you can find it, valuable treasures. You enter their dungeon with your own set of skills and over the course of this challenge, you'll grow as an adventurer. Will it be enough to map the right path, defeat the monsters in your way, and escape with the most valuable collection of treasure? Your spot in the Adventurers Guild depends on it!\u003c\/p\u003e \u003cp\u003e\u003cem\u003e\u003cstrong\u003eLairs\u003c\/strong\u003e\u003c\/em\u003e is a two-player game for ages 10 and up that plays in about 35 minutes. Players begin with a set of walls, traps, treasures, and monsters, then use them to create a challenging catacomb for their opponent to explore while at the same time attempting to navigate their opponent's dungeon using guile, deduction, and a little bit of luck. The stakes are high! Only one player can make it into the Guild!\u003c\/p\u003e \u003cp\u003eLairs (Kickstarter Edition) includes the game play content not included in retail version of this game.\u003c\/p\u003e \u003cp\u003e—\u003cem\u003edescription from the publisher\u003c\/em\u003e\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550554448172,"sku":"LAIRS","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic7887125.jpg?v=1786052007"},{"product_id":"lone-wolves","title":"Lone Wolves","description":"\u003cp\u003ePlayers become the leaders of wolf packs in \u003cem\u003e\u003cstrong\u003eLone Wolves\u003c\/strong\u003e\u003c\/em\u003e, vying over regions to become the Alpha. To assert your dominance and ensure victory, dispatch wolves to territories. The stronger wolf wins, strengthening your pack's position — but despite gaining a scar from the battle and becoming a lone wolf, the weaker one learns from the experience, improving its pack's status for the next encounter. In your struggle, know when to bare your teeth — and when to go it alone.\u003c\/p\u003e \u003cp\u003e\u003cem\u003eLone Wolves\u003c\/em\u003e is a two-player dueling game with trick-taking and area-majority elements that is played over thirteen rounds (tricks). Players start with thirteen cards, and each trick consists of players playing a single wolf card, of which there are five suits each with cards 2–7 (thirty cards). The cards, however, are played into one of five territories of your choosing, each awarding points to the player who controls it at game's end. The value of the card represents the strength dispatched to that territory. The winning card in a trick remains face up, while the other player's wolf is flipped to its lone wolf side (with a strength of 1). The owner of the losing card gains a scar token to be placed in a territory, and scar tokens have effects such as awarding points for specific cards played into territories, altering strength values, or affecting points awarded in territories.\u003c\/p\u003e \u003cp\u003eDistinguishing itself from most trick-taking games, however, the trump suit in \u003cem\u003eLone Wolves\u003c\/em\u003e is dynamic, shifting as the game progresses! Once all scar tokens have been obtained from one territory, the corresponding suit becomes trump; once it happens a second time, the trump suit changes again. The push-and-pull of knowing when to take or lose the trick means that there are no weak hands — just weak leaders!\u003c\/p\u003e \u003cp\u003e\u003cem\u003e—description from the publisher\u003c\/em\u003e\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550565359916,"sku":"LONE-WOLVES","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic8239044.jpg?v=1786052017"},{"product_id":"lost-cities","title":"Lost Cities","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eLost Cities\u003c\/strong\u003e\u003c\/em\u003e is a card game in the Kosmos two-player series. The game originally consisted of a single deck of cards of rank 2–10 in five different colors with three special \"handshakes\" (\"HS\" in scoring examples below) in each suit, but as of 2018 the game now includes six colored suits, with the sixth color being optional for gameplay. A game board is included to organize discarded cards and help players organize their card collections.\u003c\/p\u003e \u003cp\u003eThe object of the game is to gain points by mounting profitable archaeological expeditions to the different sites represented by the colored suits of cards. On a player's turn, they must first play one card, either to an expedition or by discarding it to the color-appropriate discard pile, then draw one card, either from the deck or from the top of a discard pile. Cards played to expeditions must be in ascending order, but they need not be consecutive. Handshakes are considered lower than a 2 and represent investments in an expedition. Thus, if you play a red 4, you may play any other red card higher than a 4 on a future turn but may no longer play a handshake, the 2, or the 3.\u003c\/p\u003e \u003cp\u003eThe game continues in this fashion with players alternating turns until the final card is taken from the deck. The rest of the cards in hand are then discarded and players score their expeditions. Each expedition that has at least one card played into it must be scored. Cards played into an expedition are worth their rank in points, and handshakes count as a multiplier against your final total; one handshake doubles an expedition's value, while two handshakes triples that value and three handshakes quadruple it. Expeditions start at a value of -20, so you must play at least 20 points of cards into an expedition in order to make a profit. If you are left with a negative value and have a handshake, the multiplier still applies. A 20-point bonus is awarded to every expedition with at least eight cards played into it. A complete game of \u003cem\u003eLost Cities\u003c\/em\u003e lasts three matches, with scores for each match being added together.\u003c\/p\u003e \u003cp\u003eScoring example 1: An expedition has a 2,3,7,8,10 for a total of 30. This expedition is worth 10 total points: 30 plus the initial -20.\u003c\/p\u003e \u003cp\u003eScoring example 2: An expedition has 2 HS, and 4,5,6,7,8,10 for a total of 40. This expedition is worth 80 total points: 40 points for cards, plus the initial -20, ×3 for the two multipliers, plus the 20-pt bonus for playing 8+ cards.\u003c\/p\u003e \u003cp\u003eScoring example 3: An expedition has 1 HS, and 4,6,7 for a total of 17. This expedition is worth -6 total points: 17 plus the initial -20, ×2 for the multiplier.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550570799404,"sku":"LOST-CITIES","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic8709981.png?v=1786052023"},{"product_id":"the-lord-of-the-rings-duel-for-middle-earth","title":"The Lord of the Rings: Duel for Middle-earth","description":"\u003cp\u003eA dark rumour rises from Mordor. The Eye turns to Middle-earth. The hour has come. The Fellowship is reunited. The Heroes prepare for battle. Will you play as the Fellowship of the Ring to defend the free races and destroy the One Ring? Or will you play as Sauron and pursue Frodo and Sam while deploying your hordes to the gates of the enemy cities? The destiny of Middle-earth is in your hands!\u003c\/p\u003e \u003cp\u003eA game plays over 3 successive chapters that unfold similarly.\u003cbr\u003e On your turn, strengthen your Skills, hoard your treasure, stretch your presence across Middle-earth, rally Races to your cause, or advance the Quest of the Ring.\u003c\/p\u003e \u003ch2\u003eTurn Overview\u003c\/h2\u003e\u003cp\u003eIn each chapter players take cards from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's available, that is not partially covered by any other cards. Players can either play the card, paying its cost and placing it in their play area, obtaining its benefit, or discard the card and take as many coins from the reserve as the current chapter.\u003c\/p\u003e \u003cp\u003ePlayers can also take a Landmark tile from one of the faceup tiles, paying its cost placing it in their play area. They will be able to immediately place a Fortress pawn on the corresponding region of the central board and benefit from its other effects.\u003c\/p\u003e \u003ch2\u003eVictory Conditions\u003c\/h2\u003e\u003cp\u003eImmediately win the game by fulfilling one of the 3 victory conditions:\u003c\/p\u003e \u003ch3\u003eQuest of the Ring\u003c\/h3\u003e\u003cul\u003e \u003cli\u003e For the Fellowship: If Frodo and Sam reach Mount Doom, they destroy the One Ring and you immediately win the game.\u003c\/li\u003e \u003cli\u003e For Sauron: If the Nazgûl catch Frodo and Sam, they seize the One Ring and you immediately win the game.\u003c\/li\u003e \u003c\/ul\u003e \u003ch3\u003eSupport of the Races\u003c\/h3\u003e\u003cp\u003eIf any player gathers 6 different Race symbols on their Green cards, they rally the support of the Races of Middle-earth and immediately win the game\u003c\/p\u003e \u003ch3\u003eConquering Middle-earth\u003c\/h3\u003e\u003cp\u003eIf a player is present in all 7 regions (with a Fortress and\/or at least 1 Unit), they dominate Middle-earth and immediately win the game.\u003c\/p\u003e \u003cp\u003eIf none of these three victory conditions are achieved by the end of chapter 3, the player who is present in the most regions of Middle-earth (with a Fortress and\/or at least 1 Unit) wins the game. In case of tie, share the victory.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550576173356,"sku":"7DUME-EN01","price":38.89,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/7DUME-EN01-image0_2000.jpg?v=1790013071"},{"product_id":"android-netrunner","title":"Android: Netrunner","description":"\u003cp\u003eWelcome to New Angeles, home of the Beanstalk. From our branch offices in this monument of human achievement, NBN proudly broadcasts all your favorite media programming. We offer fully comprehensive streaming in music and threedee, news and sitcoms, classic movies and sensies. We cover it all. Ours is a brave new age, and as humanity hurtles into space and the future with an astonishing series of new advances every day, NBN and our affiliates are keeping pace, bringing you all the vid that's fit to view.\u003c\/p\u003e \u003cp\u003e\u003cem\u003e\u003cstrong\u003eAndroid: Netrunner\u003c\/strong\u003e\u003c\/em\u003e is an asymmetrical Living Card Game for two players. Set in the cyberpunk future of \u003cem\u003eAndroid\u003c\/em\u003e and \u003cem\u003eInfiltration\u003c\/em\u003e, the game pits a megacorporation and its massive resources against the subversive talents of lone runners.\u003c\/p\u003e \u003cp\u003eCorporations seek to score agendas by advancing them. Doing so takes time and credits. To buy the time and earn the credits they need, they must secure their servers and data forts with \"ice\". These security programs come in different varieties, from simple barriers, to code gates and aggressive sentries. They serve as the corporation's virtual eyes, ears, and machine guns on the sprawling information superhighways of the network.\u003c\/p\u003e \u003cp\u003eIn turn, runners need to spend their time and credits acquiring a sufficient wealth of resources, purchasing the necessary hardware, and developing suitably powerful ice-breaker programs to hack past corporate security measures. Their jobs are always a little desperate, driven by tight timelines, and shrouded in mystery. When a runner jacks-in and starts a run at a corporate server, he risks having his best programs trashed or being caught by a trace program and left vulnerable to corporate countermeasures. It's not uncommon for an unprepared runner to fail to bypass a nasty sentry and suffer massive brain damage as a result. Even if a runner gets through a data fort's defenses, there's no telling what it holds. Sometimes, the runner finds something of value. Sometimes, the best he can do is work to trash whatever the corporation was developing.\u003c\/p\u003e \u003cp\u003eThe first player to seven points wins the game, but not likely before he suffers some brain damage or bad publicity.\u003c\/p\u003e \u003cp\u003eThe \u003cem\u003e\u003cstrong\u003eRevised Core Set\u003c\/strong\u003e\u003c\/em\u003e for \u003cem\u003eAndroid: Netrunner\u003c\/em\u003e released in late 2017 includes cards from the original Core Set released in 2012 as well as cards from the Genesis Cycle and Spin Cycle series of Data Packs. While the cards in this set have been released previously, the art on some of them is new.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550619754796,"sku":"ANDROID-NETRUNNER","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic3738560.jpg?v=1786052059"},{"product_id":"onitama","title":"Onitama","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eOnitama\u003c\/strong\u003e\u003c\/em\u003e is a two-player, perfect information abstract game with a random starting set-up. On a 5x5 board, both players start with five pawns on their side, with the main pawn in the middle.\u003c\/p\u003e \u003cp\u003eEach player has two open cards that each display a possible move for any of her pieces. There is a fifth card that cannot be used by either player. On a player's turn, she chooses one of her cards, moves one of her pieces according to the chosen card, then replaces the card she used with the fifth card. The other player then chooses one of his cards, moves accordingly, and exchanges that card with this fifth card — which is, of course, the card the first player just used.\u003c\/p\u003e \u003cp\u003eMoving onto one of the opponent's pawns removes that pawn from the game. Taking the opponent's main pawn, or moving your main pawn into your opponent's main pawn's starting space, wins you the game.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550625194284,"sku":"AWGDTE02ON","price":30.19,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic6749514.jpg?v=1786052064"},{"product_id":"patchwork","title":"Patchwork","description":"\u003cp\u003eIn \u003cem\u003e\u003cstrong\u003ePatchwork\u003c\/strong\u003e\u003c\/em\u003e, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. To start play, lay out all of the patches at random in a circle and place a marker directly clockwise of the 2-1 patch. Each player takes five buttons — the currency\/points in the game — and someone is chosen as the start player.\u003c\/p\u003e \u003cp\u003eOn a turn, a player either purchases one of the three patches standing clockwise of the spool or passes. To purchase a patch, you pay the cost in buttons shown on the patch, move the spool to that patch's location in the circle, add the patch to your game board, then advance your time token on the time track a number of spaces equal to the time shown on the patch. You're free to place the patch anywhere on your board that doesn't overlap other patches, but you probably want to fit things together as tightly as possible. If your time token is behind or on top of the other player's time token, then you take another turn; otherwise the opponent now goes. Instead of purchasing a patch, you can choose to pass; to do this, you move your time token to the space immediately in front of the opponent's time token, then take one button from the bank for each space you moved.\u003c\/p\u003e \u003cp\u003eIn addition to a button cost and time cost, each patch also features 0-3 buttons, and when you move your time token past a button on the time track, you earn \"button income\": sum the number of buttons depicted on your personal game board, then take this many buttons from the bank.\u003c\/p\u003e \u003cp\u003eWhat's more, the time track depicts five 1x1 patches on it, and during set-up you place five actual 1x1 patches on these spaces. Whoever first passes a patch on the time track claims this patch and immediately places it on his game board.\u003c\/p\u003e \u003cp\u003eAdditionally, the first player to completely fill in a 7x7 square on his game board earns a bonus tile worth 7 extra points at the end of the game. (Of course, this doesn't happen in every game.)\u003c\/p\u003e \u003cp\u003eWhen a player takes an action that moves his time token to the central square of the time track, he takes one final button income from the bank. Once both players are in the center, the game ends and scoring takes place. Each player scores one point per button in his possession, then loses two points for each empty square on his game board. Scores can be negative. The player with the most points wins.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550636630316,"sku":"PATCHWORK","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic9082062.jpg?v=1786052075"},{"product_id":"radlands","title":"Radlands Essentials: Complete Edition","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eRadlands\u003c\/strong\u003e\u003c\/em\u003e is a competitive, dueling card game about identifying fiercely powerful card synergies.\u003c\/p\u003e \u003cp\u003eAct as the leader of your post apocalyptic group of survivors in a tooth-and-nail fight to protect your three camps from a vicious rival tribe. If all of them are destroyed, you lose the game.\u003c\/p\u003e \u003cp\u003eThe main resource in the game is water. You will spend it to play people and events, and to use the abilities of cards you already have on the table. People protect your camps and provide useful abilities, while events are powerful effects that take time to pay off.\u003c\/p\u003e \u003cp\u003eBoth players draw cards from the same deck. All cards can either be played to the table or discarded for quick “junk” effects. To win, you will need to manage your cards and water wisely.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550658945324,"sku":"RADLANDS","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic8255214.jpg?v=1786052092"},{"product_id":"sail","title":"Sail","description":"\u003cp\u003eStrap up your piratical boots, and navigate your ship through turbulent waters in \u003cem\u003e\u003cstrong\u003eSail\u003c\/strong\u003e\u003c\/em\u003e, a co-operative trick-taking game for two players. Reach the end of this dangerous deep end, and avoid taking damage from the Kraken to win the game together...or your crew will be sleeping with the fish!\u003c\/p\u003e \u003cp\u003eBefore each round begins, players exchange cards, then play a series of tricks. Different game actions will be triggered depending on who wins each trick in combination with the unique character skills. However, the crashing sea water and the roaring Kraken make for a deafening situation, and players are unable to communicate about tactics and card information from the moment cards are dealt to the end of the action phase.\u003c\/p\u003e \u003cp\u003ePlayers win the game as a team if they sail their ship into the final token before the Kraken reaches the Death tile or the Kraken deck is exhausted.\u003c\/p\u003e \u003cp\u003e\u003cem\u003e—description from the publisher\u003c\/em\u003e\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550686208300,"sku":"GMESL","price":19.79,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/GMESL-image0_2000.jpg?v=1790187801"},{"product_id":"sky-team","title":"Sky Team","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eSky Team\u003c\/strong\u003e\u003c\/em\u003e is a co-operative game, exclusively for two players, in which you play a pilot and co-pilot at the controls of an airliner. Your goal is to work together as a team to land your airplane in different airports around the world.\u003c\/p\u003e \u003cp\u003eTo land your plane, you need to silently assign your dice to the correct spaces in your cockpit to balance the axis of your plane, control its speed, deploy the flaps, extend the landing gear, contact the control tower to clear your path, and even have a little coffee to improve your concentration enough to change the value of your dice.\u003c\/p\u003e \u003cp\u003eIf the aircraft tilts too much and stalls, overshoots the airport, or collides with another aircraft, you lose the game...and your pilot's license...and probably your life.\u003c\/p\u003e \u003cp\u003eFrom Montreal to Tokyo, each airport offers its own set of challenges. Watch out for the turbulence as this could end up being a bumpy ride!\u003c\/p\u003e \u003cp\u003e\u003cem\u003e—description from the publisher\u003c\/em\u003e\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550687027500,"sku":"LESSMSKT01EN","price":32.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic9098973.jpg?v=1786052147"},{"product_id":"splendor-duel","title":"Splendor Duel","description":"\u003cp\u003eConfront your rival guild in a race for victory. Take Gem and Pearl tokens from the common board, then purchase cards, gather bonuses, royal favors, and prestige.\u003c\/p\u003e \u003cp\u003eDiscover new twists and strategic opportunities derived from Splendor, the original best-selling game. Acquire cards with impressive powers, take advantage of special Privileges, and fight over scarce access to Pearls.\u003c\/p\u003e \u003cp\u003e\u003cem\u003e\u003cstrong\u003eSplendor Duel\u003c\/strong\u003e\u003c\/em\u003e is a two-player only standalone game based on \u003cem\u003eSplendor\u003c\/em\u003e that retains some of the main gameplay mechanisms of that design, while being a bit more complex, dynamic, interactive, rich, tense, and mean.\u003c\/p\u003e \u003cp\u003eThe game features a main board shared by both opponents, card powers, and three victory conditions.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550710063404,"sku":"SPLENDOR-DUEL","price":30.69,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic6929347.jpg?v=1786052167"},{"product_id":"star-realms","title":"Star Realms","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eStar Realms\u003c\/strong\u003e\u003c\/em\u003e is a spaceship combat deck-building game by Magic Hall of Famers Darwin Kastle (The Battle for Hill 218) and Rob Dougherty (Ascension Co-designer). It combines the fun of a deck-building game with the speed and interactivity of Trading Card Game style combat. In \u003cem\u003eStar Realms\u003c\/em\u003e, players make use of Ships and Bases to generate Trade to acquire new Ships and Bases or to generate Combat to attack their opponent to reduce their Authority or destroy their Bases. When you reduce your opponent’s Authority to zero, you win!\u003c\/p\u003e \u003cp\u003eThe Ships and Bases in \u003cem\u003eStar Realms\u003c\/em\u003e come in four factions. You may acquire and use cards of any faction, but many cards have powerful Ally abilities that reward you for using cards of the same faction together. As you acquire cards using Trade, you put them into your discard pile, to be later shuffled into your personal deck. When you play a Ship, you do what it says and then place it into your discard pile at the end of your turn. When you play a Base, you place it face up in front of you and may use its abilities once every turn. In addition to Combat being the way you reduce your opponent’s Authority to zero and win the game, it’s also useful for destroying your opponent’s Bases. Some Bases are designated as Outposts. Your opponent’s Outposts must be destroyed before you can use Combat to attack your opponent’s Authority directly.\u003c\/p\u003e \u003cp\u003e\u003cem\u003eStar Realms\u003c\/em\u003e is easy to learn, especially if you’re familiar with deck-building games, but takes time to master. Each time you play, the game is filled with various strategic decision points. Should I take the best card for me or the best card for my opponent? Should I focus on taking cards of a particular faction or on taking the best card available? Should I be focusing on acquiring more Trade or more Combat? Should I attack my opponent’s Base or their Authority? These are just some of the many choices you’ll be faced with. New players needn’t agonize over these choices just to play, but as they become more advanced players, they will find this depth of strategy leads to great replayability.\u003c\/p\u003e \u003cp\u003eThe \u003cem\u003eStar Realms\u003c\/em\u003e set contains everything you need for two players. Including multiple copies (one copy for every two players) of the game and\/or its standalone expansions, \u003cem\u003eStar Realms: Colony Wars\u003c\/em\u003e and \u003cem\u003eStar Realms: Frontiers\u003c\/em\u003e, allows up to six players to play a variety of multiplayer formats, including free-for-all and team play.\u003c\/p\u003e \u003cp\u003eThis is the first game of the Star Realms series.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550715437356,"sku":"STAR-REALMS","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic9265806.jpg?v=1786052170"},{"product_id":"star-trek-captain-s-chair","title":"Star Trek: Captain's Chair","description":"\u003cp\u003eIn \u003cem\u003e\u003cstrong\u003eStar Trek: Captain's Chair\u003c\/strong\u003e\u003c\/em\u003e, you will go head-to-head with an opponent, each stepping into the shoes of an iconic captain from across Star Trek's galaxy and history. Command ships, crew, and away teams while you manage resources and alliances!\u003c\/p\u003e \u003cp\u003eEach of the six captains comes with a unique, asymmetric deck of cards themed to that captain's personality strategies, allies, and assets. Each deck creates different strategic directions based on which common cards are available and what strategy your opponent deploys. The captains to choose from are:\u003c\/p\u003e \u003cul\u003e \u003cli\u003e Jean-Luc Picard\u003c\/li\u003e \u003cli\u003e Benjamin Sisko\u003c\/li\u003e \u003cli\u003e Michael Burnham\u003c\/li\u003e \u003cli\u003e Koloth, The Dahar Master\u003c\/li\u003e \u003cli\u003e Sela\u003c\/li\u003e \u003cli\u003e Thy'lek Shran\u003c\/li\u003e \u003c\/ul\u003e \u003cp\u003eTrue to \u003cem\u003eStar Trek\u003c\/em\u003e, antagonism will not win every game. You will need to pursue diplomacy, exploration, and science, with different captains excelling at different paths. With hundreds of unique, deeply thematic cards, you'll want to explore the galaxy again and again! The chair is yours, Captain!\u003c\/p\u003e \u003cp\u003e\u003cem\u003e—description from the publisher\u003c\/em\u003e\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550720778540,"sku":"STAR-TREK-CAPTAIN-S-CHAIR","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic8243925.jpg?v=1786052172"},{"product_id":"tag-team","title":"Tag Team","description":"\u003cp\u003eInspired by classic arcade-fighting games, \u003cem\u003e\u003cstrong\u003eTag Team\u003c\/strong\u003e\u003c\/em\u003e is an auto battler combined with a deck-building game. Make your team of two fighters from the twelve available — each with their own techniques and special moves — and build an unbeatable synergy by combining their two unique decks!\u003c\/p\u003e \u003cp\u003eIn more detail, you start with a deck of only two cards, and the fight unfolds automatically: Flip your cards one at a time and apply their effects. At the end of each round, you get to turn up the heat on the opposing team by strategically adding new cards to program your deck — but without reordering the cards already present. Determine what makes your tag team tick, play devastating combos, and dominate your opponent by deftly blocking their attacks. Timing is everything if you want to emerge victorious and knock out your foe!\u003c\/p\u003e \u003cp\u003eAWARDS -\u003cbr\u003e 2026 - Dice Tower - Best 2-Player Game\u003cbr\u003e 2025 - Best of Gen Con 2025\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550753055020,"sku":"TAG-TEAM","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic8805857.jpg?v=1786052191"},{"product_id":"tak","title":"Tak","description":"\u003cp\u003e\"My next several hours were spent learning how to play tak. Even if I had not been nearly mad with idleness, I would have enjoyed it. Tak is the best sort of game: simple in its rules, complex in its strategy. Bredon beat me handily in all five games we played, but I am proud to say that he never beat me the same way twice.\" -Kvothe\u003c\/p\u003e \u003cp\u003e\u003cem\u003e\u003cstrong\u003eTak\u003c\/strong\u003e\u003c\/em\u003e is a two-player abstract strategy game where players attempt to make a road of their pieces connecting two opposite sides of the board.\u003c\/p\u003e \u003cp\u003eTo win a game of \u003cem\u003eTak\u003c\/em\u003e, a player must be the first to create a “road” of stones connecting opposite sides of the board.\u003c\/p\u003e \u003cp\u003eStones can be laid flat or stood on end. When played flat, they are called “flat stones.” In this orientation, other stones can be stacked on them. If they are stood on end, they are called “standing stones” or “walls.” Nothing can be stacked atop a standing stone, but these do not count as part of a player’s road.\u003c\/p\u003e \u003cp\u003eDepending on the size of the game, players may also have capstones, which can can come in many decorative shapes. Capstones serve as both a flat stone and a wall, and can also flatten standing walls.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550753087788,"sku":"TAK","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic3487792.jpg?v=1786052194"},{"product_id":"targi","title":"Targi","description":"\u003cp\u003eUnlike in other cultures, the desert Tuareg men, known as \u003cem\u003e\u003cstrong\u003eTargi\u003c\/strong\u003e\u003c\/em\u003e, cover their faces, whereas women of the tribe do not wear veils. They run the household and have the last word at home in the tents. Different families are divided into tribes, headed by the ‘Imascheren’ (or nobles). As leader of a Tuareg tribe, players trade goods from near (such as dates and salt) and far (like pepper) in order to obtain gold and other benefits, and enlarge their family. In each round their new offerings are made. Cards are a means to an end in order to obtain the popular tribe cards.\u003c\/p\u003e \u003cp\u003eThe board consists of a 5x5 grid: a border of 16 squares with printed action symbols and then 9 blank squares in the centre onto which cards are dealt. Meeples are placed one at a time on the spaces at the edges of the board (not including corner squares). You cannot place a meeple on a square the opponent has a meeple on already, nor on a square facing an opponent's meeple. Once all meeples are placed, players then execute the actions on the border squares the meeples are on and also take the cards from the centre that match the row and column of the border meeples.\u003c\/p\u003e \u003cp\u003eThe game is predominantly scored and won by playing tribal cards to your display. These give advantages during the game and victory points at the end. Usually cards are played (or discarded) immediately once drawn. A single card can be kept in hand, but then requires a special action to play it (or to discard it to free the hand spot for another card). Each card has a cost in goods to play. Goods are obtained either from border spaces or from goods cards.\u003c\/p\u003e \u003cp\u003eThe display (for scoring) consists of three rows of four cards that are filled from left to right and cannot be moved once placed (barring some special cards). There is also a balance to be found between the victory point score on the cards themselves (1-3 VP per tribal card) and the combinations per row (a full row of four identical card types gets you an additional 4 VP, and a full row of four distinct card types gets you 2 VP).\u003c\/p\u003e \u003cp\u003eThe winner at the end of the game is the player with the most victory points.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550769209644,"sku":"THK691479","price":20.89,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic3958793.jpg?v=1786052202"},{"product_id":"toy-battle","title":"Toy Battle","description":"\u003cp\u003eOn land, on sea, in clouds, and even in space, battles are breaking out between toys. Your troops need your tactical talent to lead them to victory. Your mission? Be the first to reach the enemy headquarters or control more territories than your opponent.\u003c\/p\u003e \u003cp\u003eOn your turn in \u003cem\u003e\u003cstrong\u003eToy Battle\u003c\/strong\u003e\u003c\/em\u003e, you either draw two toy troops or place a troop on the board and apply its effect. When you place a troop, you can place it on an empty base, a base that you control, a base that the enemy controls with a lower-valued troop than the one you're placing, or the enemy's headquarters; however, in all cases you must place on a location that has a continuous path to your own headquarters through bases that you \u003cem\u003eoccupy\u003c\/em\u003e, that is, that have your troop on top. If you occupy bases that form a continuous path around a region, you claim the medals within this region. (You don't lose these medals if the enemy later occupies one of these bases.)\u003c\/p\u003e \u003cp\u003eThe game ends as soon as you occupy your opponent's headquarters or win the required number of medals based on the current game board. If a player cannot draw or place a troop, the game ends, and whoever has the most medals wins.\u003c\/p\u003e \u003cp\u003e\u003cem\u003e—description from the publisher\u003c\/em\u003e\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550826127660,"sku":"TOY-EN01","price":29.09,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/TOY-EN01-image0_2000.jpg?v=1790013040"},{"product_id":"twilight-struggle","title":"Twilight Struggle","description":"\u003cp\u003e\u003cem\u003eNow the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are – but a call to bear the burden of a long twilight struggle. – John F. Kennedy\u003c\/em\u003e\u003c\/p\u003e \u003cp\u003eIn 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there then stood only two. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors.\u003c\/p\u003e \u003cp\u003e\u003cem\u003e\u003cstrong\u003eTwilight Struggle\u003c\/strong\u003e\u003c\/em\u003e is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The game begins amidst the ruins of Europe as the two new \"superpowers\" scramble over the wreckage of the Second World War, and ends in 1989.\u003c\/p\u003e \u003cp\u003e\u003cem\u003eTwilight Struggle\u003c\/em\u003e inherits its fundamental systems from We the People and Hannibal: Rome vs. Carthage. It is a quick-playing, low-complexity game in that tradition. The game map is a world map of the period, where players move units and exert influence in attempts to gain allies and control for their superpower. Decision-making is a challenge; how to best use one's cards and units given consistently limited resources? Event cards add detail and flavor to the game.\u003c\/p\u003e \u003cp\u003eThere are several ways to achieve an automatic victory in \u003cem\u003eTwilight Struggle\u003c\/em\u003e. But, If neither side has achieved victory of any kind by the end of turn 10, the points are totaled and the player with the most points wins.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550836973868,"sku":"TWILIGHT-STRUGGLE","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic8332387.png?v=1786052250"},{"product_id":"undaunted-normandy","title":"Undaunted: Normandy","description":"\u003cp\u003eJune, 1944: Through the D-Day landings, the Allies have seized a foothold on the beaches of Normandy. Now you must lead your troops forward as you push deeper into France and drive the German forces back. You will face intense resistance, machine gun fire, and mortar bombardment, but a great commander can turn the situation to their advantage!\u003c\/p\u003e \u003cp\u003e\u003cem\u003e\u003cstrong\u003eUndaunted: Normandy\u003c\/strong\u003e\u003c\/em\u003e is a deck-building game that places you and your opponent in command of American or German forces, fighting through a series of missions critical to the outcome of World War II. Use your cards to seize the initiative, bolster your forces, or control your troops on the battlefield. Strong leadership can turn the tide of battle in your favor, but reckless decisions could prove catastrophic as every casualty you take removes a card from your deck. Take charge amidst the chaos of battle, hold fast in the face of opposition, and remain undaunted.\u003c\/p\u003e \u003cp\u003e\u003cem\u003e—description from the publisher\u003c\/em\u003e\u003c\/p\u003e \u003cp\u003e\u003cem\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e\u003c\/em\u003e\u003cbr\u003e 108 Cards\u003cbr\u003e 18 Large map tiles\u003cbr\u003e 4 D10 Dice\u003cbr\u003e Tokens\u003cbr\u003e 1 Rule booklet\u003cbr\u003e 1 Campaign booklet\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550843363628,"sku":"UNDAUNTED-NORMANDY","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic7840299.jpg?v=1786052256"},{"product_id":"unstoppable","title":"Unstoppable","description":"\u003cp\u003eOn the city-planet of Ceres II, every alleyway invites a quick and quiet death. In the lush forests of Virenos, a single misstep could land you in the belly of a beast. The harsh wasteland of Mithras holds both grave danger and a great treasure for those who search its stacks of discarded rubbish. Amidst this chaos, you find yourself thriving, learning, and growing — a child of rank, touched by fate — but a new danger shadows the future of all three worlds. Gather your allies and sharpen your skills, for the darkest days are yet to come.\u003c\/p\u003e \u003cp\u003e\u003cem\u003e\u003cstrong\u003eUnstoppable\u003c\/strong\u003e\u003c\/em\u003e is a solo or co-operative roguelike, momentum deck-building game. Use card crafting and deck building wisely in the face of unlimited threats, maintaining action and card-draw momentum to become unstoppable!\u003c\/p\u003e \u003cp\u003eThe goal of \u003cem\u003eUnstoppable\u003c\/em\u003e is to defeat the boss, a world-ending menace that threatens the very way of life in your star system. Even as a heroic figure with cosmic potential, you won’t be capable of such a monumental task at the start. And there are many other smaller threats that you must keep at bay in the meantime. So train your powers, use your resources, and recruit new allies to your side.\u003c\/p\u003e \u003cp\u003e• You win the game if you defeat the boss.\u003cbr\u003e • You lose the game if your health is reduced to zero.\u003cbr\u003e • You lose the game if the danger level is too high.\u003c\/p\u003e \u003cp\u003e\u003cem\u003e—description from the publisher\u003c\/em\u003e\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":53550854209836,"sku":"REN02732","price":50.49,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic8185930.png?v=1786052266"},{"product_id":"7-wonders-duel-agora","title":"7 Wonders Duel - Agora","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003e7 Wonders Duel: Agora\u003c\/strong\u003e\u003c\/em\u003e features a new board called the Senate, comprising six separate chambers that provide players with benefits once they take possession of the area. Players can obtain a Senate chamber by taking senator cards. Should any player successfully take control of the majority of Senate chambers then they automatically win the game.\u003c\/p\u003e \u003cp\u003e1 Senate board\u003cbr\u003e 24 Influence cubes (12 bronze and 12 silver)\u003cbr\u003e 13 Senator cards (7 Politicians and 6 Conspirators)\u003cbr\u003e 2 Wonder cards\u003cbr\u003e 16 Conspiracy cards\u003cbr\u003e 16 Decree tokens\u003cbr\u003e 2 Progress tokens\u003cbr\u003e 4 Military tokens\u003cbr\u003e 1 score pad\u003cbr\u003e 1 Player Aid card\u003cbr\u003e 1 rulebook\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":54008852840748,"sku":"SEV15","price":22.19,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic5692719.jpg?v=1788386265"},{"product_id":"7-wonders-duel-pantheon-expansion","title":"7 Wonders Duel - Pantheon Expansion","description":"\u003cp\u003eA pantheon from several civilizations — including Greek, Egyptian, and Middle-Eastern — gets added to \u003cem\u003e7 Wonders Duel\u003c\/em\u003e in \u003cem\u003e\u003cstrong\u003e7 Wonders Duel: Pantheon\u003c\/strong\u003e\u003c\/em\u003e, with each god having its own power to help you or hinder your opponent.\u003c\/p\u003e \u003cp\u003eDuring Age I you collect mythology tokens — which allow you to choose which deities have a place in the Pantheon — and during Age II you collect offering tokens, which help you court those deities. Then, during Ages II and III, you can activate a god or goddess in the Pantheon instead of taking a card from the pyramid. To do so, you pay whatever that god or goddess demands from you in offerings, then place it next to your city.\u003c\/p\u003e \u003cp\u003eWith Isis on your side, you can use a card from the discard pile to construct one of your Wonders for free. Zeus, whose nod determines what happens and what does not, enables you to discard any single card from the card structure that you want, as well as any mythology or offering token that may be on it. The Phoenician goddess Tanit, whose people were renowned for trade, fills your coffers with twelve pieces of gold. Enki, the Sumerian god of crafts, technology, and creation, lets you choose one of two progress tokens. Minerva's ability to stop the conflict pawn from moving toward you can assist with a military victory or save you from military defeat.\u003c\/p\u003e \u003cp\u003eWhat's more, instead of adding three guild cards to the deck for Age III, you add three of five Grand Temples. Each Grand Temple belongs to a different Mediterranean culture, and if you possess a mythology token from that culture, you can build the temple for free. These temples are worth a total of 5, 12, or 21 points, depending on how many you build.\u003c\/p\u003e \u003cp\u003e\u003cem\u003e7 Wonders Duel: Pantheon\u003c\/em\u003e also includes two new Wonders: the \u003cem\u003eSanctuary\u003c\/em\u003e (which gives you an additional turn and allows you to invoke deities at a reduced price) and the \u003cem\u003eDivine Theater\u003c\/em\u003e (which grants points and access to additional gods).\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":54008852971820,"sku":"SEV09","price":23.89,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic3143885.png?v=1788386270"},{"product_id":"beer-bread","title":"Beer \u0026 Bread","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eBeer \u0026amp; Bread\u003c\/strong\u003e\u003c\/em\u003e is a multi-use card game for two players. Its clever structure of alternating rounds puts a fascinating twist on player interaction, card drafting, and resource management.\u003c\/p\u003e \u003cp\u003eFounded on the fruitful lands of an erstwhile monastery, two villages have held up the dual tradition of brewing beer and baking bread. While sharing fields and resources, they still find pride in their friendly rivalry of besting each other’s produce.\u003c\/p\u003e \u003cp\u003eEach of you represents one of these villages. Over the course of six years - which alternate between fruitful and dry - you must harmonize your duties of harvesting and storing resources, producing beer and bread, selling them for coins and upgrading your facilities.\u003c\/p\u003e \u003cp\u003eHowever, in order to win, you must maintain the balance between your baked and liquid goods. Because, after the sixth year, you only score the coins collected from the type of good - beer or bread - for which you earned less. The village with the higher score wins.\u003c\/p\u003e \u003cp\u003e\u003cem\u003e—description from the publisher\u003c\/em\u003e\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":54008855331116,"sku":"BB-01","price":30.79,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic7064178.jpg?v=1788386425"},{"product_id":"rivals-for-catan-deluxe","title":"Rivals for CATAN: Deluxe","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eRivals for Catan: Deluxe\u003c\/strong\u003e\u003c\/em\u003e puts you in charge of one of the two factions developing newly-settled Catan. Use your unique card mix to create your own principality. Explore and settle new lands. Acquire resources through card play and the luck of the dice. Use gold, resource combinations, and trade to develop your domain. Expand your settlements and cities, recruit heroes, and defend your lands through politics, invention, and intrigue. Use your cunning! Become prince of Catan!\u003c\/p\u003e \u003cp\u003e\u003cem\u003eRivals for Catan: Deluxe\u003c\/em\u003e includes card trays to keep the different card piles organized as well as nine hard-to-find promotional cards.\u003c\/p\u003e \u003cp\u003e—\u003cem\u003edescription from the publisher\u003c\/em\u003e\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":54008867946796,"sku":"CN3134","price":44.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic6877018.jpg?v=1788386670"},{"product_id":"catan-starfarers-duel","title":"CATAN - Starfarers Duel","description":"\u003cp\u003eIn \u003cem\u003e\u003cstrong\u003eCATAN: Starfarers Duel\u003c\/strong\u003e\u003c\/em\u003e, you explore the vastness of space, fly to distant planets, buy and sell resources, found colonies, and establish trade relations — all while keeping an eye out for pirates who threaten mischief. Perhaps you also want to arm your spaceship to be in good shape against threats...\u003c\/p\u003e \u003cp\u003eThe game, which has been extensively revised from 2001's \u003cem\u003eStarship Catan\u003c\/em\u003e, includes five entry missions and features a variable set-up.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":54008868241708,"sku":"CN3011","price":35.19,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic7935285.png?v=1788386675"},{"product_id":"the-fox-in-the-forduet","title":"The Fox in the Forest Duet","description":"\u003cp\u003eIn the two-player, co-operative trick-taking game \u003cem\u003e\u003cstrong\u003eThe Fox in the Forest Duet\u003c\/strong\u003e\u003c\/em\u003e, players team up, helping each other move through the forest. Collect all the gems before the end of three rounds of play, and you win!\u003c\/p\u003e \u003cp\u003eTo set up the game, place gem tokens on the designated spaces of the game board and the team tracker token in the center of the movement path. At the start of each round, shuffle the deck of thirty cards — which contains three suits, each numbered 1-10 — and deal each player a hand of eleven cards. Reveal one card as the \"decree\" card to determine the trump suit. For each trick, one player leads a card, and the other must follow suit, if possible. The winner of the trick moves the team tracker toward them a number of spaces equal to the number of fox footprints on the cards played. If the tracker lands on a space next to a gem, the players collect one gem. If the tracker would move off the end of the path, return the tracker to the center of the path, then add a forest token to one end of the path, reducing the number of spaces upon which you can move (with you sliding gems next to this covered space next to the new end of the path).\u003c\/p\u003e \u003cp\u003eThe odd-numbered character cards have special abilities when played, allowing the trick winner to move the tracker in the direction of their choice or to ignore the footprints on one of the played cards so that you can land on just the right spot. One character allows players to exchange one card with each other, while another allows a player to change the decree card.\u003c\/p\u003e \u003cp\u003eAt the end of a round, you add five gems to designated spaces, add a forest space to shorten the path, then receive a new hand of eleven cards from a freshly shuffled deck. Collect all 22 gem tokens, and you win. Run out of time or head off the end of the path with no forest spaces in reserve, then you can just keep running in defeat or shuffle the cards and start the game anew.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":54031813738796,"sku":"THE-FOX-IN-THE-FORDUET","price":14.19,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic4942502.jpg?v=1786051942"},{"product_id":"star-wars-villainous-cold-tactics","title":"Star Wars Villainous Cold Tactics","description":"\u003cp\u003eIn \u003cem\u003e\u003cstrong\u003eStar Wars Villainous: Cold Tactics\u003c\/strong\u003e\u003c\/em\u003e, players choose to play one of two iconic villains from the \u003cem\u003eStar Wars\u003c\/em\u003e galaxy: Grand Admiral Thrawn or Count Dooku.\u003c\/p\u003e \u003cp\u003eIf you play as Grand Admiral Thrawn, you must be efficient and unforgiving in your pursuit of taking over and controlling planets in the name of the Empire. To win, you must operate strategically in Thrawn's sector and occupy each location by collecting artifacts, deploying the 7th Fleet, and using ambition to flip the location over.\u003c\/p\u003e \u003cp\u003eAs Count Dooku, you need to lead the Separatist Movement and bring an end to the Galactic Republic and Jedi. Count Dooku needs to convince an organization just how powerful he can be by defeating the Jedi to intimidate neutral organizations into active organizations at each location to fulfill his objective and stand alongside Darth Sidious as the true power of the galaxy!\u003c\/p\u003e \u003cp\u003eVillains in \u003cem\u003eStar Wars Villainous: Cold Tactics\u003c\/em\u003e can also be mixed with those in \u003cem\u003eStar Wars Villainous: Power of the Dark Side\u003c\/em\u003e, \u003cem\u003eStar Wars Villainous: Scum and Villainy\u003c\/em\u003e, and \u003cem\u003eStar Wars Villainous: Revenge at Last\u003c\/em\u003e.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":54077584572716,"sku":"RVN23485","price":24.39,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/RVN23485__75436.1761761188.png?v=1789577015"},{"product_id":"disney-villainous-success-at-any-cost","title":"Disney Villainous: Success at Any Cost","description":"\u003cp\u003eDisney Villainous: Success at Any Cost will introduce Ernesto de la Cruz from Disney Pixar's Coco and Prince Hans from Disney's Frozen.\u003c\/p\u003e \u003cp\u003eOn a turn, the active player moves their character to a different location on their player board, takes one or more of the actions visible on that space (often by playing cards from their hand), then refills their hand to four cards. Cards are allies, items, effects, and conditions. You need to use your cards to fulfill your unique win condition.\u003c\/p\u003e \u003cp\u003eOne of the actions allows you to choose another player, draw two cards from that player's fate deck, then play one of them on that player's board, covering two of the four action spaces on one of that player's locations. The fate deck contains heroes, items, and effects from that villain's movie, and these cards allow other players to mess with that particular villain.\u003c\/p\u003e \u003cp\u003eDisney Villainous: Success at Any Cost is playable on its own, and its characters can also face off against those in the other Disney Villainous games.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":54077584638252,"sku":"RVN24890","price":26.19,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/Gamenerdzimagez8110__92550.1777400447.png?v=1789577018"},{"product_id":"disney-villainous-sugar-and-spite","title":"Disney Villainous: Sugar and Spite","description":"\u003cp\u003eIn \u003cem\u003e\u003cstrong\u003eVillainous: Sugar and Spite\u003c\/strong\u003e\u003c\/em\u003e, each player takes control of one of two Disney characters, each a villain in a different Disney movie, specifically King Candy (\u003cem\u003eWreck-It Ralph\u003c\/em\u003e) and Shere Khan (\u003cem\u003eThe Jungle Book\u003c\/em\u003e). Each player has their own villain deck, fate deck, player board, and 3D character.\u003c\/p\u003e \u003cp\u003eOn a turn, the active player moves their character to a different location on their player board, takes one or more of the actions visible on that space (often by playing cards from their hand), then refills their hand to four cards. Cards are allies, items, effects, and conditions. You need to use your cards to fulfill your unique win condition.\u003c\/p\u003e \u003cp\u003eOne of the actions allows you to choose another player, draw two cards from that player's fate deck, then play one of them on that player's board, covering two of the four action spaces on one of that player's locations. The fate deck contains heroes, items, and effects from that villain's movie, and these cards allow other players to mess with that particular villain.\u003c\/p\u003e \u003cp\u003e\u003cem\u003eVillainous: Sugar and Spite\u003c\/em\u003e is playable on its own, and its characters can also face off against those in the other \u003cem\u003eDisney Villainous\u003c\/em\u003e games.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":54077584998700,"sku":"RVN60001991","price":27.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/pic7949384__94620.1712081658.jpg?v=1789577027"},{"product_id":"electronic-battleship","title":"Electronic Battleship","description":"\u003cp\u003eThe same game as \"classic\" Battleship, but instead of your opponent telling you whether you have hit or missed, you enter the coordinates for your shot into the computer and it either flashes a red light and makes an explosion sound if you hit or a whistling sound if you missed.\u003c\/p\u003e \u003cp\u003eLater versions added a \"code book\" with 100+ different ship layouts to speed up the initial setup of the game (in the original version you had to program in the coordinates for all of your ships manually).\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":54077585686828,"sku":"WCBGF75650000","price":39.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/Battleship-Classic-Electronic-Naval-Combat-Board-Game-for-Kids-and-Family-Ages-8-and-Up_8e7a5440-910e-4e3d-8dfe-2b0178a3119d.e439f267516db6c49060b5d62e97363b.jpg?v=1789577047"},{"product_id":"pressman-classic-backgammon","title":"Pressman Classic Backgammon","description":"\u003cp\u003e\u003cstrong\u003eBackgammon\u003c\/strong\u003e is a classic abstract strategy game dating back thousands of years. Each player has a set of 15 checkers (or stones) that must be moved from their starting positions, around, and then off the board. Dice are thrown each turn, and each player must decide which of their checkers to move based on the outcome of the roll. Players can capture each other's checkers, forcing the captured checkers to restart their journey around the board. The winner is the first player to get all 15 checkers off the board. A more recent addition to the game is the \"doubling cube\", which allows players to up the stakes of the game. Although the game relies on dice to determine movement, there is a large degree of strategy in deciding how to make the most effective moves given each dice roll and measuring the risk in terms of possible rolls the opponent may get.\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eBackgammon\u003c\/strong\u003e may be the first game to be mentioned in written history, going back 5,000 years to the Sumerians of ancient Mesopotamia. During the 1920s, archaeologists unearthed five boards from a cemetery in the ancient town of Ur. At another location, pieces and dice were also found along with the board. Boards from ancient Egypt have also been recovered from the tomb of Tutankhamun, including a mechanical dice box, no doubt intended to stop cheaters.\u003c\/p\u003e \u003cp\u003eThe names of the game were many. In Persia, Takhteh Nard which means \"Battle on Wood\". In Egypt, Tau, which may be the ancestor of Senat. In Rome, Ludus Duodecim Scriptorum (\"game of twelve marks\"), later, Tabula (\"table\"), and by the sixth century, Alea (\"dice\"). In ancient China, T-shu-p-u and later in Japan, Sugoroko. The English name may derive from \"Bac gamen\" meaning \"Back Game\", referring to re-entry of taken stones back to the board. It was often enjoyed by the upper classes and is sometimes called \"The Aristocratic Game\". The Roman Emperor Claudius was known to be such a fan of Tabula that he had a set built into his coach so he could play as he traveled (the world's first travel edition?).\u003c\/p\u003e \u003cp\u003eThe rules in English were standardized in 1743 by Edmond Hoyle. These remained popular until the American innovations of the 1930s.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":54078022844716,"sku":null,"price":9.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/s-l1200.jpg?v=1789593275"},{"product_id":"goliath-premium-classics-checkers","title":"Goliath Premium Classics Checkers","description":"\u003cp\u003eAbstract strategy game where players move disc-shaped pieces across an 8 by 8 cross-hatched (\"checker\") board. \u003cbr\u003e Pieces only move diagonally, and only one space at a time. If a player can move one of his pieces so that it \u003cem\u003ejumps\u003c\/em\u003e over an adjacent piece of their opponent and into an empty space, that player captures the opponent's disc. Jumping moves must be taken when possible, thereby creating a strategy game where players offer up jumps in exchange for setting up the board so that they jump even more pieces on their turn. A player wins by removing all of his opponent's pieces from the board or by blocking the opponent so that he has no more moves.\u003cbr\u003e This game, also known as \u003cem\u003eDraughts\u003c\/em\u003e, is part of the Checkers family.\u003c\/p\u003e \u003cp\u003eThe \u003cem\u003eOfficial Checker Board\u003c\/em\u003e to be used \u003cstrong\u003ein tournaments and official matches\u003c\/strong\u003e of associations like international WCDF, ACF, and APCA usually shall be colored of green and off-white (buff). Board squares shall be not less than 2 inches nor more than 2½ inches wide. Tournament pieces are Red and White, but called Black and White in game related literature.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":54078022910252,"sku":null,"price":15.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/550x760.jpg?v=1789593276"},{"product_id":"azul-duel-en","title":"Azul Duel EN","description":"\u003cp\u003eDecorate the magnificent ceilings of the palace. Will the vaults look more beautiful by day or by night? \u003cem\u003e\u003cstrong\u003eAzul Duel\u003c\/strong\u003e\u003c\/em\u003e invites you to play with light and pit opposites against each other.\u003c\/p\u003e \u003cp\u003eThis competitive strategic game for two players retains the purity and elegance of the original \u003cem\u003eAzul\u003c\/em\u003e while adding an extra tactical dimension in which you determine the pattern in which tiles will be placed, in addition to drafting tiles to complete that pattern.\u003c\/p\u003e","brand":"Tabletop Cards \u0026 Games","offers":[{"title":"Default Title","offer_id":54098611896620,"sku":"NMG60160EN","price":26.79,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0744\/9962\/1164\/files\/NMG60160EN-image0_2000.jpg?v=1790013023"}],"url":"https:\/\/tabletcg.com\/collections\/two-player-games.oembed?page=3","provider":"Tabletop Cards \u0026 Games","version":"1.0","type":"link"}